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Sculpting Studio

Studio Dan experience of Collectibles and Toys allows us to creatively follow our customers in the realization of Quality Projects.

To offer an efficient workflow for clients, Studio Dan relies on 3D modeling and visualization from the first stage of a project to render of the final 3d model.

We are specialized in creating digital models ready for output directly from our original designs or from the designs clients bring to us.
Our Digital Models can be shared among most  standard digital platforms.

  • Traditional and Digital Sculpting
  • Organic and Hard Surface Modeling
  • Low poly and High Definition models, Topology and UV mapping,
    Realistic textures and hand painted

Work Flow

1 – Concept & Reference:

  • Creative Brainstorming
  • General Sculpting Input
  • Image Reference

2 – 3D Modeling:

  • BaseMesh Character Sculpting
  • Clothing and Accessories
  • Hight Definition Head Sculpting

3 – Pose & Texturing:

  • Pose Sculpting
  • Deptail and Decoration
  • Texturing

4 – Rendering:

  • Camera & Lighting
  • Rendering Pass
  • Post Production Image